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・ Infinite alleles model
・ Inferno (comics)
・ Inferno (Dante Pertuz)
・ Inferno (Dante)
・ Inferno (DC Comics)
・ Inferno (Doctor Who)
・ Inferno (Entombed album)
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・ Inferno (Niven and Pournelle novel)
Inferno (operating system)
・ Inferno (Petra Marklund album)
・ Inferno (soundtrack)
・ Inferno (Star Wars novel)
・ Inferno (Strindberg novel)
・ Inferno (Transformers)
・ Inferno (video game)
・ Inferno Cop
・ Inferno Crater Lake
・ Inferno Grande River
・ Inferno Metal Festival
・ Inferno Peak
・ Inferno Ridge
・ Inferno!
・ Infernophilus


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Inferno (operating system) : ウィキペディア英語版
Inferno (operating system)

Inferno is a distributed operating system started at Bell Labs, but is now developed and maintained by Vita Nuova Holdings as free software. Inferno was based on the experience gained with Plan 9 from Bell Labs, and the further research of Bell Labs into operating systems, languages, on-the-fly compilers, graphics, security, networking and portability. The name of the operating system and many of its associated programs, as well as that of the current company, were inspired by Dante Alighieri's ''Divine Comedy''.
Inferno programs are portable across a broad mix of hardware, networks, and environments. It defines a virtual machine, known as Dis, that can be implemented on any real machine, provides Limbo, a type-safe language that is compiled to portable byte code, and, more significantly, it includes a virtual operating system that supplies the same interfaces whether Inferno
runs natively on hardware or runs as a user program on top of another operating system.
A communications protocol called Styx is applied uniformly to access both local and remote resources, which programs use by calling standard file operations, open, read, write, and close. As of the fourth edition of Inferno, Styx is identical to Plan 9's newer version of its hallmark 9P protocol, 9P2000.
==Design principles==
Inferno was first made in 1995 by members of Bell Labs' Computer Science Research division to bring ideas of Plan 9 from Bell Labs to a wider range of devices and networks. Inferno is a distributed operating system based on three basic principles drawn from Plan 9:
* Resources as files: all resources are represented as files within a hierarchical file system
* Namespaces: a program's view of the network is a single, coherent namespace that appears as a hierarchical file system but may represent physically separated (locally or remotely) resources
* Standard communication protocol: a standard protocol, called Styx, is used to access all resources, both local and remote
To handle the diversity of network environments it was intended to be used in, the designers decided a virtual machine was a necessary component of the system. This is the same conclusion of the Oak project that became Java, but arrived at independently. The Dis virtual machine is a register machine intended to closely match the architecture it runs on, as opposed to the stack machine of the Java Virtual Machine. An advantage of this approach is the relative simplicity of creating a just-in-time compiler for new architectures.
The virtual machine provides memory management designed to be efficient on devices with as little as 1 MiB of memory and without memory-mapping hardware. Its garbage collector is a hybrid of reference counting and a real-time coloring collector that gathers cyclic data.
The Inferno kernel contains the virtual machine, on-the-fly compiler, scheduler, devices, protocol stacks, and the name space evaluator for each process' file name space, and the root of the file system hierarchy. The kernel also includes some built-in modules that provide interfaces of the virtual operating system, such as system calls, graphics, security, and math modules.
The Bell Labs Technical Journal paper introducing Inferno listed the several dimensions of portability and versatility provided by the OS:
* Portability across processors: it currently runs on ARM, SGI MIPS, HP PA-RISC, IBM PowerPC, Sun SPARC, and Intel x86 architectures and is readily portable to others.
* Portability across environments: it runs as a stand-alone operating system on small terminals, and also as a user application under Bell Plan 9, MS Windows NT, Windows 95, and Unix (SGI Irix, Sun Solaris, FreeBSD, Apple Mac OS X, Linux, IBM AIX, HP-UX, Digital Tru64). In all of these environments, Inferno programs see an identical interface.
* Distributed design: the identical environment is established at the user's terminal and at the server, and each may import the resources (for example, the attached I/O devices or networks) of the other. Aided by the communications facilities of the run-time system, programs may be split easily (and even dynamically) between client and server.
* Minimal hardware requirements: it runs useful applications stand-alone on machines with as little as 1 MiB of memory, and does not require memory-mapping hardware.
* Portable programs: Inferno programs are written in the type-safe language Limbo and compiled to Dis bytecode, which can be run without modifications on all Inferno platforms.
* Dynamic adaptability: programs may, depending on the hardware or other resources available, load different program modules to perform a specific function. For example, a video player might use any of several different decoder modules.
These design choices were directed to provide standard interfaces that free content and service providers from concern of the details of diverse hardware, software, and networks over which their content is delivered.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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